Reve 2.1
Released Jul 9, 2026
Reve's layout-first image model: it plans a structured scene layout before rendering, so individual elements can be edited and re-rendered.
- Price per image
- —
- Max resolution
- 4096x4096
- AA arena Elo
- —
- LMArena Elo
- 1302
- Capabilities
- text to image, editing, text rendering, reference images
- Licence
- Proprietary
Strengths & weaknesses
Strengths
- Native 4K x 4K (16 MP) output with no upscaling step
- Every element is addressable and editable on its own
- Dense, legible in-image text, now extended to foreign scripts
- Plans structure and spatial relationships before rendering dense scenes
Weaknesses
- API status unclear (see notes)
The Reve API post (2026-07-14) says the "Reve 2.1 API" outputs "native 4K x 4K resolution", hence maxResolution 4096x4096. It names no model id or endpoint strings, so apiIds is empty. A search snippet attributed to Reve's help centre says the API was sunset on August 14, 2026 with credits refunded by Aug 31. I could not open that page (sign-in wall), so this is unverified. Reve's 2026-07-27 post ("A New Chapter") announces an OpenAI investment, says some research staff are joining OpenAI, and says Reve continues independently. Not on the AA text-to-image leaderboard (only the 2025 "Reve Image (Halfmoon)" is listed).