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NVIDIA

Lyra 2.0

Released Apr 14, 2026

NVIDIA research framework that turns a single image plus a camera path into a large, persistent, walkable 3D Gaussian scene by generating camera-controlled video and lifting it to 3D.

Output
3D scene
Interactive
Yes
Inputs
image
Max session
—
Resolution
—
Frame rate
—
Access
Research only
Licence
NVIDIA Internal Scientific Research and Development Model License
Strengths & weaknesses

Strengths

  • Outputs 3D Gaussian scenes (.ply), exportable as splats or meshes
  • Per-frame 3D geometry used to retrieve past frames and limit spatial forgetting/drift
  • Isaac Sim integration demonstrated for robot simulation

Weaknesses

  • Weights licensed for internal scientific research only — no production or commercial use
  • Single-image input at 480x832

Model card release date 04/14/2026 (GitHub). 14B parameters, built on Wan-14B per secondary coverage. Code is Apache-2.0 on GitHub (nv-tlabs/lyra) but weights are research-only. Camera-pose input not in the inputs enum. interactive true = navigation of the generated static scene. Borderline inclusion: a research release, but weights are publicly downloadable.

Links

API model strings

  • huggingfacenvidia/Lyra-2.0