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NVIDIA
Lyra 2.0
Released Apr 14, 2026
NVIDIA research framework that turns a single image plus a camera path into a large, persistent, walkable 3D Gaussian scene by generating camera-controlled video and lifting it to 3D.
- Output
- 3D scene
- Interactive
- Yes
- Inputs
- image
- Max session
- —
- Resolution
- —
- Frame rate
- —
- Access
- Research only
- Licence
- NVIDIA Internal Scientific Research and Development Model License
Strengths & weaknesses
Strengths
- Outputs 3D Gaussian scenes (.ply), exportable as splats or meshes
- Per-frame 3D geometry used to retrieve past frames and limit spatial forgetting/drift
- Isaac Sim integration demonstrated for robot simulation
Weaknesses
- Weights licensed for internal scientific research only — no production or commercial use
- Single-image input at 480x832
Model card release date 04/14/2026 (GitHub). 14B parameters, built on Wan-14B per secondary coverage. Code is Apache-2.0 on GitHub (nv-tlabs/lyra) but weights are research-only. Camera-pose input not in the inputs enum. interactive true = navigation of the generated static scene. Borderline inclusion: a research release, but weights are publicly downloadable.
Links
API model strings
- huggingface
nvidia/Lyra-2.0